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Produkt zum Begriff Game:


  • Game Mechanics: Advanced Game Design
    Game Mechanics: Advanced Game Design

    This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG   “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!”  -- Raph Koster, author of A Theory of Fun for Game Design.

    Preis: 34.23 € | Versand*: 0 €
  • Fundamentals of Game Design
    Fundamentals of Game Design

    Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They’ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning. This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

    Preis: 42.79 € | Versand*: 0 €
  • Game Design Vocabulary, A: Exploring the Foundational Principles Behind Good Game Design
    Game Design Vocabulary, A: Exploring the Foundational Principles Behind Good Game Design

    Master the Principles and Vocabulary of Game Design   Why aren’t videogames getting better? Why does it feel like we’re playing the same games, over and over again? Why aren’t games helping us transform our lives, like great music, books, and movies do? The problem is language. We still don’t know how to talk about game design. We can’t share our visions. We forget what works (and doesn’t). We don’t learn from history. It’s too hard to improve. The breakthrough starts here. A Game Design Vocabulary gives us the complete game design framework we desperately need—whether we create games, study them, review them, or build businesses on them. Craft amazing experiences. Anna Anthropy and Naomi Clark share foundational principles, examples, and exercises that help you create great player experiences…complement intuition with design discipline…and craft games that succeed brilliantly on every level. Liberate yourself from stale clichés and genres Tell great stories: go way beyond cutscenes and text dumps Control the crucial relationships between game “verbs” and “objects” Wield the full power of development, conflict, climax, and resolution Shape scenes, pacing, and player choices Deepen context via art, animation, music, and sound Help players discover, understand, engage, and “talk back” to you Effectively use resistance and difficulty: the “push and pull” of games Design holistically: integrate visuals, audio, and controls Communicate a design vision everyone can understand

    Preis: 21.39 € | Versand*: 0 €
  • 100 Principles of Game Design
    100 Principles of Game Design

    Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous fun” players will want to experience over and over again. Pressure is heaped on with demands for innovation and blockbuster status. So designers find themselves facing an abyss of problems, pressure, and possibilities, armed only with their brains and an assortment of design principles they picked up over years of experience.For the first time, 100 Principles of Game Design gathers some of the best of these big ideas into one toolkit. Seasoned designers will be glad they don’t have to hold it all in their heads anymore, and beginning design students can use the book to learn the tools of the trade. When the going gets tough, everyone can turn to this book for guidance, inspiration, or just to remind them of what works. Collected from every popular school of thought in game design, these core principles are organized by theme: innovation, creation, balancing, and troubleshooting.• Includes advances from the world’s leading authorities on game design, some explained by the creators themselves• A reference book of finite, individual principles for easy access, providing a jumping off point for further research•  Principles originating in fields as diverse as architecture, psychiatry, and economics, but shown here as they apply to game design• Richly designed with illustrations and photos, making each principle easy to understand and memorable•  Timeless approach includes feedback loops, game mechanics, prototyping, economies of scale, user-centered design, and much moreProfessional designers and instructors at one of the world’s leading game design institutions lay out the building blocks of diverse knowledgerequired to design even the simplest of games.

    Preis: 22.46 € | Versand*: 0 €
  • Welche Berufe gibt es im Bereich Game Design oder Game Art?

    Im Bereich Game Design gibt es Berufe wie Game Designer, Level Designer, Narrative Designer und Game Producer. Im Bereich Game Art gibt es Berufe wie Game Artist, Concept Artist, 3D Artist und Character Designer. Je nach Unternehmen und Projekt können die genauen Bezeichnungen und Aufgaben variieren.

  • Macht ein Game Design Studium Sinn?

    Ein Game Design Studium kann Sinn machen, wenn man eine Leidenschaft für Videospiele hat und eine Karriere in der Spieleentwicklung anstrebt. Das Studium bietet die Möglichkeit, wichtige Fähigkeiten wie das Entwerfen von Spielkonzepten, das Programmieren von Spielen und das Gestalten von Grafiken zu erlernen. Es kann auch hilfreich sein, um Kontakte in der Spieleindustrie zu knüpfen und sich auf dem Arbeitsmarkt zu differenzieren.

  • Soll ich Game Design oder Wirtschaftsinformatik studieren?

    Die Wahl zwischen Game Design und Wirtschaftsinformatik hängt von deinen Interessen und Karrierezielen ab. Wenn du eine Leidenschaft für Videospiele und Kreativität hast, könnte Game Design die richtige Wahl sein. Wenn du jedoch ein breiteres Verständnis von Informationstechnologie und Geschäftsprozessen entwickeln möchtest, könnte Wirtschaftsinformatik besser geeignet sein. Es kann auch hilfreich sein, mit Fachleuten in beiden Bereichen zu sprechen und Praktika oder Kurse zu absolvieren, um eine fundierte Entscheidung zu treffen.

  • Welche Berufschancen bietet ein Game Design Studium?

    Ein Game Design Studium bietet gute Berufschancen in der Spieleindustrie. Absolventen können als Game Designer, Level Designer, Game Artist oder Game Programmer arbeiten. Es gibt auch Möglichkeiten in verwandten Bereichen wie Animation, Visual Effects oder Virtual Reality. Die Nachfrage nach qualifizierten Game Designern ist hoch, da die Spieleindustrie stetig wächst.

Ähnliche Suchbegriffe für Game:


  • Introduction to Game Systems Design
    Introduction to Game Systems Design

    As games grow more complex and gamers' expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game's rules and balance, its characters' attributes, most of its data, and how its AI, weapons, and objects work and interact. Introduction to Game Systems Design is the first complete beginner's guide to this crucial discipline. Writing for all aspiring game professionals, even those with absolutely no experience, leading game designer and instructor Dax Gazaway presents a step-by-step, hands-on approach to designing game systems with industry-standard tools. Drawing on his experience building AAA-level game systems (including games in the Star Wars and Marvel franchises), Gazaway covers all this, and more:Exploring the essentials of game design and its emerging subdisciplinesAsking the essential questions at the heart of all designGetting started with modern game system design tools, including the spreadsheets most professionals now useCreating systems and data from a blank pagePopulating and quantifying a world of data into a gameTuning and balancing game systemsTesting game systems and dataLeveraging communication, psychology, and rewards within your gamesBalancing game probability within systemsWhether you're a college freshman entering a game design program, an indie developer using Unreal or Unity, a Dungeon Master, or anyone who wants to really understand modern games, this guide will help you get where you want to go.

    Preis: 29.95 € | Versand*: 0 €
  • Hlosi Game Lodge - Amakhala Game Reserve
    Hlosi Game Lodge - Amakhala Game Reserve


    Preis: 665 € | Versand*: 0.00 €
  • Bukela Game Lodge - Amakhala Game Reserve
    Bukela Game Lodge - Amakhala Game Reserve


    Preis: 458 € | Versand*: 0.00 €
  • Advanced Game Design: A Systems Approach
    Advanced Game Design: A Systems Approach

    In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it. Drawing on 20+ years of experience designing games, launching game studios, and teaching game design, Sellers explains: What games are, and how systems thinking can help you think about them more clearly How to systematically promote engagement, interactivity, and fun What you can learn from MDA and other game design frameworks How to create gameplay and core loops How to design the entire player experience, and how to build game mechanics that work together to create that experience How to capture your game’s “big idea” and Unique Selling Proposition How to establish high-level and background design and translate it into detailed design How to build, playtest, and iterate early prototypes How to build your game design career in a field that keeps changing at breakneck speed

    Preis: 47.07 € | Versand*: 0 €
  • Lohnt sich ein Game Design Studium in Deutschland?

    Ein Game Design Studium in Deutschland kann sich lohnen, da die Spieleindustrie hierzulande wächst und gute Karrieremöglichkeiten bietet. Es gibt eine Vielzahl von renommierten Hochschulen und Universitäten, die spezialisierte Studiengänge in diesem Bereich anbieten. Allerdings ist es wichtig, sich vorab über die Inhalte und den Ruf des Studiengangs zu informieren, um sicherzustellen, dass er den eigenen Interessen und Zielen entspricht.

  • Wie hoch ist der Matheanteil im Game Design?

    Der Matheanteil im Game Design kann je nach Spielgenre und Komplexität variieren. In einigen Bereichen des Game Designs, wie beispielsweise bei der Programmierung von Physik- oder KI-Systemen, ist ein solides Verständnis von Mathematik erforderlich. In anderen Bereichen, wie dem Level-Design oder der Story-Entwicklung, kann der Mathematikanteil geringer sein. Dennoch ist ein grundlegendes Verständnis von Mathematik in vielen Aspekten des Game Designs von Vorteil.

  • Kann ich Informatik abwählen, auch wenn ich in Zukunft Game Design studieren oder Game Artist werden möchte?

    Es hängt von den spezifischen Anforderungen der Hochschule oder des Arbeitgebers ab, ob Informatik als Voraussetzung für ein Game Design- oder Game Artist-Studium oder -Beruf angesehen wird. Es könnte jedoch von Vorteil sein, Informatikkenntnisse zu haben, da sie bei der Entwicklung von Spielen eine wichtige Rolle spielen. Es ist daher ratsam, sich über die genauen Anforderungen der gewünschten Studiengänge oder Arbeitsplätze zu informieren, um eine fundierte Entscheidung zu treffen.

  • Welche Jobs gibt es in der Ausbildung zum Game Design?

    In der Ausbildung zum Game Design gibt es verschiedene Jobs, die man später ausüben kann. Dazu gehören zum Beispiel Game Designer, die für die Konzeption und Entwicklung von Spielen verantwortlich sind, Level Designer, die die einzelnen Spielabschnitte gestalten, und Game Artist, die für die visuelle Gestaltung der Spiele verantwortlich sind. Weitere mögliche Jobs sind Game Programmer, Sound Designer und Game Tester.

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